Augmented reality in academia-changing landscape of education

Divyanshu Sharma, Anchit Bhatia, S. Chethan

Research output: Contribution to journalArticle

1 Citation (Scopus)

Abstract

Augmented reality uses technology to take the real world and superimposes digital image and sound into it. By using the technology of Augmented Reality (AR), we can make the real world we see more digitally interactive with help of computer vision and object recognition. It allows us to add digital content to almost anything such as printed material, geographic locations and objects. We can use the available AR technology in innumerable ways to improve our classrooms and refine the learning process. Academia is one field that should definitely benefit from all these technological advances. Hence such ideas that allow us to harness and apply this state of the art technology for the improvement of the crux of our education system should be encouraged.

Original languageEnglish
Pages (from-to)3113-3116
Number of pages4
JournalJournal of Engineering and Applied Sciences
Volume12
Issue number12
DOIs
Publication statusPublished - 01-01-2017
Externally publishedYes

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Augmented reality
Education
Object recognition
Computer vision
Acoustic waves

All Science Journal Classification (ASJC) codes

  • Engineering(all)

Cite this

Sharma, Divyanshu ; Bhatia, Anchit ; Chethan, S. / Augmented reality in academia-changing landscape of education. In: Journal of Engineering and Applied Sciences. 2017 ; Vol. 12, No. 12. pp. 3113-3116.
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Augmented reality in academia-changing landscape of education. / Sharma, Divyanshu; Bhatia, Anchit; Chethan, S.

In: Journal of Engineering and Applied Sciences, Vol. 12, No. 12, 01.01.2017, p. 3113-3116.

Research output: Contribution to journalArticle

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